

Identify the location wherever you want your underground storage by clicking and dragging with the Right Mouse Button. You might as well build both because they're pretty cheap. In the lower right corner of your window, choose the pickaxe symbol from the tools menu. There are two options in the game, and each settler will worship their own specific religion. Religious Activities - To keep your villagers happy you need to build Shrines.Check out our guide to apparel in Going Medieval here. Later in the game, you can set up a Tailoring station for your villagers to start producing better quality clothes. Early on it can be a bit tricky to get your hands on decent clothes as they'll mostly be pillaged off dead raiders. All clothes have a quality rating, ranging from shoddy to good. Built a cellar two levels down from main, put in two walls of clay, clay floors, clay roof. Hideous Clothing and Apparel - This is another annoying debuff that can be tricky to figure out. Going Medieval > General Discussions > Topic Details.This means you need to start brewing something for your citizens to drink. Because this is Medieval England, people don't just drink water. Next, put beams spanning the walls perpendicular to the stairs and drag wooden floor over the top of the beams to create a roof for your cellar. Then, mouse over your new stockpile and select it, then Clear All and allow only Food on it. You can't copy a perfect base, but you can c. This is also a good time to use the Zone button F7 to make your new cellar a stockpile. Thirsty Debuff - You might have noticed this debuff annoying your citizens without knowing what to do about it. Going Medieval has a lot of resources, rooms that use them, and scheduling to manage to build into 3 dimensions.If these books are lost or destroyed, you will also lose the tech. Research works in a pretty unique way in Going Medieval - you will collect "Books" that are stored in a stockpile. Assign your highest-rated Intellectual citizen to prioritize research. Research - You should build a research table as soon as possible.This provides a good mood boost and shouldn't be ignored. They will play Backgammon or pray at their respective shrines. You can set up your citizen's schedule with a couple of hours of leisure time. Your villagers will need some time to relax. If you want to store food the right way in Going Medieval, you will need to build a storage space for it.
#Going medieval food storage how to
Heres how to store food in Going Medieval.


Hunter - You will start with at least one usable Short Bow, or a more powerful Longbow if one of your citizens has a marksman ability over 10.Food - Without access to the Agriculture tech, you will need to send your villagers out to collect Redcurrant bushes or mushrooms and hunt for wild deer or rabbits.Since that would likely be a complex system to implement.Now your villagers have somewhere to live, your earliest priorities are: But I’d be surprised if they added a mechanic for settlers to have babies. For more settler tips, visit our guide on how to get more settlers.Īs Going Medieval is currently in development on Steam Early Access, it’s possible there may be new features added later on.
i think i no where i am going wrong i put bowls in food storage thanks < > Showing 1-6 of 6 comments.Fortunately, most raids aren’t too difficult if you’re prepared with traps and weapons. Medieval Dynasty > General Discussions > Topic Details. You can take them in, but you’ll have to worry about an incoming attack from those same raiders. As you play Going Medieval, random events can happen where someone will decide to join your colony.Īnd the other more dangerous random event is a prisoner escaping from raiders. In this guide I show you how to dig and build a basement, or underground food storage room with ice to prevent food from rooting at high temperature in Going. 7.13K subscribers Subscribe 1. There are only two ways to get new settlers and here’s the main way. This will help with expanding your village and doing more tasks at once.

If you want to grow your colony, you’ll need to get more people. Random events provide an opportunity for growing your colony.
